_object = _this select 0;
_unit = _this select 1;

_unit call ace_sys_wounds_fnc_RemoveBleed;
_unit call ace_sys_wounds_fnc_RemovePain;
_unit call ace_sys_wounds_fnc_RemoveUncon;
[_unit, 0,false,0] call ace_w_setunitdam;
_unit setDamage 0;
_unit call ace_sys_wounds_fnc_RemoveBleed;
_unit call ace_sys_wounds_fnc_RemovePain;
_unit call ace_sys_wounds_fnc_RemoveUncon;
[_unit, 0,false,0] call ace_w_setunitdam;
_unit setDamage 0;